Squad 10.3 Hotfix 2 Patch Notes (3rd March 2026)
Patch Notes Squad

Squad 10.3 Hotfix 2 Patch Notes (3rd March 2026)

Nathan Lees
Nathan Lees

Table of Contents

Squad's 10.3.1 patch dropped today, and if you've spent any time watching your vehicle slowly sink into a bridge like it owes the ground money, this one's for you.

The headline fix targets vehicle ground collision. Trucks, APCs, and anything else on wheels were clipping through terrain and getting stuck, particularly at speed and on bridges or uneven elevation. It's the kind of bug that turns a coordinated push into a comedy sketch, so getting it out fast was the right call. This is both a client-side and server update, meaning you'll need to restart your client before you see the changes.

Officially listed as Hotfix 2 for version 10.3, the patch is short but pointed. Whether there are additional fixes beyond the vehicle collision issue, you can check the full notes below.

Full patch notes below.


Hello Squaddies,

We've released our Hotfix patch 10.3.1. This is a client-side and Server update, so please restart your client to receive the update.

  • Vehicles no longer miss ground collision and sink into the ground causing vehicles to get stuck, especially at high speeds and through height terrain changes/driving over bridges etc...
  • Minsk vehicle wheels getting stuck in ground fixes on specific wheel colliders, handling changes for more control, friction changes for climbing terrain.
  • Quad Bike handling improvements for steering allowing players better control, friction changes for more nimble climbing improvements in addition to wheel sinking.
  • Fixed the bug where players exiting a vehicle and another getting in caused the vehicle to be stuck in neutral until the engine was turned off and on again.

Known Issues

  • We are monitoring Vehicles especially the Minsk for any residual handling issues.

Please continue to leave us your feedback and any bugs you find in the Squad Community Discord.


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