Mega Crit dropped hotfix v0.98.3 for Slay the Spire 2 yesterday, March 10th, and the focus is narrow: softlocks. Specifically, players getting stuck at the timeline with no way out. It's a small patch, but if you've had a run bricked by this bug, it's the only patch that matters.
This is the second round of softlock fixes in quick succession, which tells you these edge cases are proving tricky to fully stamp out. Credit where it's due, Mega Crit is moving fast and actually acknowledging the reports rather than going quiet. For an Early Access title that tripled the original's Steam peak within hours of launch, keeping that player trust intact matters.
Full patch notes below.
Another small hotfix which resolves some more softlock issues. Thanks again to everyone reporting issues like this!
BUG FIXES:
- Fixed more instances of players getting stuck at the timeline
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