Rainbow Six Siege Y11S1.1 Patch Notes (24th March 2026)
Patch Notes Rainbow Six Siege Ubisoft

Rainbow Six Siege Y11S1.1 Patch Notes (24th March 2026)

Nathan Lees
Nathan Lees
· 3 min read

Table of Contents

Rainbow Six Siege's mid-season patch Y11S1.1 dropped today, March 24th, and it's a fairly operator-heavy update. Ubisoft has touched six operators on the balance side, all buffs, which should shake up at least a few team compositions at both casual and ranked level.

The headliners are Nokk and Rook. Nokk's HEL Presence Reduction duration jumps from 10 to 13 seconds, giving her meaningfully more window to reposition or commit to a flank. Rook's armour bonus goes from 20 to 25 HP, a quiet change that adds up fast when your whole team is suited up. Flores gets a tighter drone exit delay, down to 1 second from 2, which makes his RCE-Ratero plays feel less punishing to execute. Iana, Jäger, and Wamai each get smaller but welcome tweaks to duration, cooldown, and activation time respectively.

On the bug fix front, the official patch notes address a Solid Snake radar exploit on Oregon, a Wamai Mag-NET interaction that kept working after destruction, and a prone movement speed regression that had been faster than intended. Good to see those closed out. Full patch notes below.


BALANCING

FLORES

A shorter delay allows Flores to follow up behind his drone more quickly, improving his pacing during pushes.

RCE-RATERO CHARGE

  • Reduced delay to exit the drone after triggering the explosion to 1 second (from 2).

IANA

Extending the duration gives Iana additional time to gather intel with her Gemini.

GEMINI REPLICATOR

  • Duration: Increased to 18 seconds (from 15).

JÄGER

Reducing the cooldown helps Jäger respond more consistently to staggered projectile threats.

ACTIVE DEFENSE

  • Cooldown: Reduced to 9 seconds (from 10).

NOKK

A longer duration gives Nokk more freedom to take calculated risks while her ability is active.

HEL PRESENCE REDUCTION

  • Duration: Increased to 13 seconds (from 10)

ROOK

Increased health boosts the overall survivability of Rook's teammates.

ARMOR PACK

  • Additional health: Increased to 25 hp (from 20).

WAMAI

Reducing the activation time makes Wamai more responsive when deploying his gadgets.

MAG-NET SYSTEM

  • Activation time: Reduced to 1.5 seconds (from 2).

M12

Increase its damage will make the weapon more deadly.

BASE STATS

  • Damage: Increased to 42 hp (from 40).

OPERATORS AFFECTED

  • Caveira

POF-9

Higher damage increases the weapon's lethality and strengthens the impact of its wielder.

BASE STATS

  • Damage: Increased to 37 hp (from 35).

OPERATORS AFFECTED

  • Sens

BUG FIXES

GAMEPLAY

FIXED - Solid Snakes OSP Pouch may highlight two gadgets as selected, making one of them unusable.

FIXED - Operator's prone movement speed is faster than in previous seasons.

FIXED - Wamai's Mag-NET still catches throwable devices even after it is destroyed.

FIXED - Attackers lose control over their drone during the Preparation Phase if another Operator spectates it.

FIXED - Solid Snake's Soliton Radar MK III can detect the 2nd floor of Oregon map from EXT Dorms Roof.

FIXED - Ram can hide inside and see through her BU-GI Auto Breacher by deploying it on a window frame.

FIXED - Shooting Iana's Gemini Replicator in front of smoke causes some of the smoke VFX to disappear.

FIXED - Gridlock's Trax Stingers don't get destroyed by Denari's T.R.I.P. Connector.

FIXED - When playing an online match against AI, the AI Attackers won't rappel.

FIXED - The time it takes holding the button to deploy the defuser is longer than expected.

FIXED - Flickering sky texture in Dual Front.

FIXED - Missing explosion VFX and SFX for Flores's RCE-Ratero Charge when the Master Assassin ability skin is equipped.

USER EXPERIENCE

FIXED - Spectating Solid Snake after he's activated Soliton Radar Mk III will display no information on the radar screen.

FIXED - Rebinding the secondary input for Switch Ability Mode causes the selected input to not work.


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