Project Helix Is Xbox's Next Console and It Runs PC Games
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Project Helix Is Xbox's Next Console and It Runs PC Games

Nathan Lees
Nathan Lees
· 3 min read

Asha Sharma has been Microsoft Gaming CEO for less than two weeks, and she's already done something Phil Spencer never did in his final years: given Xbox fans something concrete to hold onto. In a post on X this morning, Sharma confirmed that Xbox's next-generation console is codenamed Project Helix, and that it will "lead in performance and play your Xbox and PC games."

That last part is the one that matters. Xbox has never officially shipped a console that runs PC games from outside its own storefront. Project Helix, if it delivers on Sharma's framing, would be the first. Xbox's own account followed up with a short teaser video revealing the Project Helix logo and what sounds like a boot-up tone, which is a very deliberate way to signal that this thing is real hardware, not a roadmap slide.

What We Actually Know

The PC compatibility angle has been circulating in leaks for months. In October, tech YouTuber Moore's Law is Dead posted footage of what he claimed was the next Xbox's main processor, arguing the hardware was being built to access games beyond the Xbox Store. Former Xbox president Sarah Bond added fuel when she described the next console as a "very premium, very high-end curated experience" and pointed to the Asus ROG Xbox Ally as a hint at the direction Microsoft was heading. AMD CEO Dr. Lisa Su confirmed in February that development of the next Xbox, featuring an AMD semi-custom SoC, is "progressing well to support a launch in 2027," though some analysts have since suggested component pricing pressures could push that window to 2028 or 2029.

Sharma's announcement doesn't resolve any of those timing questions. What it does do is make the PC-console hybrid nature of the device official for the first time. The closest analogue most people will reach for is Valve's Steam Machine experiment from 2015, which tried to plant a PC in the living room and mostly failed because the software experience wasn't there. Microsoft's position is different: it already owns the Xbox app on Windows, Game Pass spans both platforms, and its first-party studios are already shipping day-one on PC. The infrastructure for a living-room PC that feels like an Xbox already exists. Project Helix is the box that sits underneath your TV and runs it.

The contrast with Sony is hard to ignore. We covered last week how Sony is reportedly walking back PC port plans for Ghost of Yotei and Saros, doubling down on PlayStation as a closed platform. Microsoft is going the opposite direction entirely, betting that erasing the line between console and PC is a feature rather than a compromise. One of these companies is right, and we'll find out which one when Project Helix actually ships.

Sharma said she'll be discussing Project Helix with partners and studios at GDC, which opens on March 9. That's four days away. Watch the teaser Xbox dropped today and you'll notice how little it actually shows, which means GDC is almost certainly where the real conversation starts. The name is out. Now comes the part where Microsoft has to explain what running PC games on a console actually looks like in practice, and whether it means full Steam access, curated PC titles, or something else entirely.


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